History of changes: =================== Most of our changes the past year is undocumented but here are some changes. LTK 2.00 BETA March 2007 - New Features - Action coop implemented with: - New models for ALL monsters to reflect aq
And now the time comes to release what is likely to be the final version of Awakening II. This one mainly sees improvements to the AwakenBot AI routines, plus a configuration file that enables players to customise the behaviour of the bots. Oh yeah -
And now the time comes to release what is likely to be the final version of Awakening II. This one mainly sees improvements to the AwakenBot AI routines, plus a configuration file that enables players to customise the behaviour of the bots. Oh yeah -
q2coopordie05d.zip - 532 Ko - Dll and content files Released November 28, 2006 You need a retail Quake2 version 3.20 to use these files. COOP or DIE is a cooperative Quake 2 mod that use the WorldServer technology for online gameplay: - Pla
Introduction Initially a fork of the Quake2Forge project, Quetoo aims to be fast, stable, compatible, and secure. The goal is to provide a minimal, speedy Quake2 engine best suited for deathmatch play. Quetoo is primarily developed on GNU/Linux,
Introduction Initially a fork of the Quake2Forge project, Quetoo aims to be fast, stable, compatible, and secure. The goal is to provide a minimal, speedy Quake2 engine best suited for deathmatch play. Quetoo is primarily developed on GNU/Linux,
This Mod is based on WII. There are Two teams. buy picking with many classes you can help save the world from the Axis or try and stop the Allies from advancing.
Q2 LOX adds many new weapons and features to the game. All the weapons are available as "alternates" to the normal weapons. Once you grab a normal weapon and select it, select it again to get the alternate weapon. (Select it again to return to the
LTK 1.25 30 March/Apr 2006 - Bot's check their location from time to time, so they arent lost in their own route table. - Bot's "fly" less, but still a issue. - Bot's use the scope again. - KnifeWar added as a game mode (beta). - Improv
An update so quick? Yup. I was informed of a (very annoying) bug with lightmaps in Quake2 maps. I went ahead and made a release because the goal of the LAST release was to get the bugs out of the way before I start coding on the scripted GUI system.