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m1-palinka


HL-HEV
hl-hev


EJK Compound

Добавил: The DSystem
2004-04-21 00:04:00
3 views
room with huge doors, an area to fight in, an area to fly in (actually fly around the map which is small so good luck there!) and large corridors to connect them. Every single room has a plaque saying who that room belongs to and there are clan logos literally everywhere. The clanliness to one side however, the inside of the map isn\'t too bad as far as clan maps go, I mean it does have good lighting and the texturing is OK on everything but any glass in the map (I\'m sorry but visible glass edges is simply awful) and places such as the floor where the texture tiles just a bit too much. There is plenty of room for fighting in, the ceilings are high and the walls far apart meaning dueling is possible as well as large FFA\'s. May I recommend to really improve lighting next time you use a skybox where you can add a sun in, so much of this map has windows and open area\'s that a sun would work very well giving superb ambient light as well as giving you some well defined shadows. There is no vis data meaning the FPS is no where near as good as it could be. Vis is an important stage so you need to go look that up. There are plenty of tutorials if you need them. Also when you use glass, cover sides where two glass brushes touch in system/nodraw_solid that prevents that horrid effect of seeing thin lines of glass where the 2 pieces clearly meet. Bot Support: No New Sounds: Yes (music) New Textures: Yes -WadeV1589-
This is a clan map, so get your pre-judgemental attitudes ready because this really is a clan map! The idea behind it appears to be like an academy where you get all the clan members having their own
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ejkcompound12.zip
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