I made this map from scratch. I played ts_lobby a lot, but I thought it would be nice if some of the doors in the map actually worked and went somewhere. During the process of making this game map, I ended up making other rooms and passage ways tha
Installation: 1. unzip "Marine.zip" with programs like "Winrar" or "Ken Ward's Zipper" or use your Norton Commander (new version) (data: decompress). 2. Copy the "M_I_E_1" and "M_I_E_2"-folders into your "Half Life 1" directory. After this: sta
--------------------------- README: --------------------------- Half-life 1 = BlackMesa 2007 ------------- Story ------------- After Gorden freeman defeated the nihilanth; he returned to blackmesa to find any survivors before the trip
My name is Adam. My hobby is level design. I make custom maps for games like Half-Life while ignoring all the rules. I do not create boring crate warehouses and abandoned buildings for normal deathmatch gameplay. Instead I go beyond the artificia
http://twhl.co.za/mapvault_map.php?id=4091 This is a Mini Mod based on HL2 City17 Streets, the mission is to get to other side of the street and access the citadel walkway... ============
Current Changelog: **Beta 3: -renovated Chromo Hive: Higher hive, new reachable spot, more cover, more lighting -removed vast majority of func_nobuilds in the View Halls and Rings, because Chromo cannot be sieged from there anymore -fixed welda
Castles, dungeons, dragons... and lots more... Normally the authors maps are huge and this one is no exception. He also always tries to make something different. Ns_savethequeen has a medieval RPG look and feel. The main map has a castle, an evil