My first completed mod, this makes it so that once you've become a master of Acrobatics, you no longer take falling damage. Everything is done through scripts, so it shouldn't conflict with anything. How it works: A single quest script runs in
This Mod from Cererus adds some spike traps to the arena. Also, it makes the arena fighters alot stronger. Changes the Arena for the Grand champion fight into a giant spike pit so dont fall off the platfrom. Adds a House next to the Arena for the New
This mod offers a Morrowind-style vampire experience for Oblivion, based the two classic mods Vampiric Hunger by Zennorious and Vampire Realism by Jaxalot. Unique specials and unlockable powers will make the vampire a powerful spellcaster, master
This mod is mainly a tweak, It makes it so in the arena you can pick up your enemies weapons and shields. You cannot take the enemies armor! The reason for this is you would not strip the oppenent in a gladiator match of their clothes and armor an
Causes the bonuses from sneak attacks to improve as your mastery in sneak increases, which I feel is more natural. The bonuses are as follows: Melee: Novice : 4x Apprentice: 5x Journeyman: 6x Expert: 8x Master: 10x Ranged: Novice: 1.5x
Enhances the Imperial Market District Shops. *Slash'n'Smash *A Fighting Chance *StoneWall Shields *Rindirs Staves *The Best Defence Added small amount of atmospheric lighting (the shops are too dark to see in) Added more items on di