I was finding it pretty frustrating to be carrying and using so many potions to restore my Magicka, so I created this mod that increases the Magicka regeneration rate. There are seven versions of this mod (be sure to load ONLY ONE when playing!):
This simple plugin from Asgate changes the number of times a player is allowed to train between levels from 5 to 50. It does not reduce (or increase) the cost of said training in any way.
I've removed the levels so you can buy all the Weapons, Armor you like! You must start a new game for this mod to work properly, though. This is because when you start, the game saves the Merchants data of what he has bought from you or sold.
SirCarcass created a mod that adds a robe to a chest in the Mages Quarters in the Arcane University. The robe adds 5 to each spell school and has a 20% Shield spell active.
This plugin adds a new theme house in the middle of the Great Forest, West of the Imperial City and Southeast of Chorrol. It will show up as a tent marker on the ingame map, and can be fast traveled to. The house itself is a tiny hunting lodge, w
This mod adds two rings to the floor of the dungeon cell you start in, a Ring of NightEye and a Ring of Light. (One's on the floor near the bones; the other, on the table.) Eliminates the need for torches, at least until you have two other magic ring
What this mod Does: I haven't seen this anywhere yet, and I found a similar item fun to use in Morrowind. I created an enchanted robe which casts chameleon 1000% and invisibility 100% on the user. I also gave it a speed, athletics and acrobatics boo
Someone has placed a mysterious chest in the Dark Brotherhood Sanctuary in Cheydinhal! The contents of which carry a potion that can cure you of the most vile infliction you can indur in the game: Vampirism. Can you find the key to the container