This mod is intended for masters of armorer skill only. Do not enable this mod unless your character is a master of armorer, or else, all of your characters will be incredibly effective at repairing gear. People have complained about how long and
I simply edited the script that checked the player's infamy when activating an Altar of the Nine, or any other altar associated with an individual god. Evil doers will no longer need to "Repent" their crimes. The main reason for this mod was because
This mod removes the essential tag from every single npc. This will definitely ruin some parts of the game, so be cautious on who you kill. I will also make updates from users submitting NPCs that need it absolutely turned off for. - Slig
I was tired of generating new characters and having no equipment to start out with, so I made this chest. Now I can run past all the rats and goblins, out the door, and into the world with a character with no skillups and still be able to have some s
My first mod that I've uploaded. Makes creatures such as wolves, mountain lions, slaughterfish, etc. appear in groups rather than on their own. It just seemed stupid that you would only ever face wolves one at a time when they should hunt in packs.
This release consists of three nif files of a music note model for modders to use, if they want. It's of no use to players. ActMusic01.NIF is the primary purpose of this release. It's a simple model without collision or texture maps. The idea is
How come the guards recognize you automatically, even if you're dressed as one of them? It's simply not believeable that every guard in every city knows your face. And that's why I bring you SmeDisguises. Also, it was requested by Imperial Fishy on t
Note for people that are updating from the WIP v0.6: Thanks for using the mod I hope you liked it and for note I have removed the house that was included with the last release, you can still get the house in the same condition but with a couple o