Lost forever in the Azura's Coast, this ancient Dwemer mortuary structure has housed the dead and riches of the lost race of dwarves for millenia. Discover hidden treasure and monstrous creations as you plunge deeper into the maze... Known Conf
Midnight Helm v2.0 by Shade the Bandit & Wasabi --> WHAT IT DOES After completing the Thieves' Guild questline, all you get for it is a measly "Skeleton Key." By that time, you can pick a level 100 lock with your eyes closed, so it's no
A house a little bit south of Pelagaid. It's got an Alchemy Lab, a Teleport/Enchant NPC, as well as a modest storage area. A teleport ring is tucked away inside the house, along with a few new weapons. Screenshot included in readme that explains loca
This mod from Redguard_Slayer adds the Vapor Wraith long sword,and the Crystal Wraith shorter parrying sword with sheaths for both, Shadow & Wraith daggers that sheath on the wrists, and Storm Wraith thrown daggers with a leg sheath to Morrowind. Ori
This simple little mod from Shade the Bandit allows you to recruit NPCs having a disposition of 100. Two topics are added to every NPC in the game: "follow me" and "wait here." Unfortunately, there is no companion sharing involved, as I did not w
Ever wish you could stage a full-scale invasion of your stronghold? Now you can. This mod from Shade the Bandit adds Invadius Maximus to the Balmora Morag Tong Guild. He sells summoning rubies and two invasion rings. How to To begin the invasion,
This mod will add an amulet that (when worn) will summon a Snow Wolf to aid you (constant effect). Cleaned with TESTool and TESDTK. Note: This mod requires Bloodmoon.
- Over 200 new cells to explore - Huge palace with 'river view' windows in the bedrooms and a quest for ownership - Massive pleasure park with twelve themed adventure zones - Take an abandoned mine cart on a wild ghost train ride - Ride a mag
This weapon 'resource' adds two hunting rifles and one revolver to the game. All weapons are set up as crossbows and include animated display cases. Unique sound effects are added via script and each weapon can be made to self sheathe by equipping a