This mod changes the default machine gun so its more powerful. You now have 150 bullets per clip, much higher damage,and a cool plasma effect. It\'s also now black instead of a puke green. Now
This mod changes some of the Doom 3 monsters' colors back to their original Doom 1 and 2 counterparts. The Imp, Pinky, Lost Soul, Cacodemon, Mancubus, Arch Vile, and Hell Knight are changed.
These are all very High res skins, Enjoy! HellKnight: is now Black with a evil tainted RED, Higher Res texturing, VERY Scary. Commando: Body is NOW more of a Tan color instead of blue,Green
This mod is very similar to the \"Classic Sounds Soundpack\" mod from the same author. But this time, the game sounds (weapons, monsters, items ...) will get replaced by the ones from the console
As the name implies, this mod will replace several categories of sounds in the game (weapons, monsters, main theme ...) with their Doom 1/2 counterparts. This package is enough complete to make you
Changes a few annoying sounds for : *Imp`s *Pinkies *Player Death *Medium-Large Pain *Boney *Cacodemon *Lost Soul *Wraith *Steam by adding a bit of wet and small Eq`in touches.
Small mod that changes a few annoying sounds for : Imp`s Pinkies Player Death Medium-Large Pain and cleans up a few sounds of : Boney Cacodemon Lost Soul Wraith ... by
New robo-tech voice for the speaker in mp games. Install : You need all pk4\'s extracted that are in doom3/base/ folder, into the sound directory and backup the feedback folder and replace
This mod replaces many weapon sounds. They are now much more powerfull. The quality of this sound mod surprised me. The sounds fit perfectly in the mood of the game. Quite astonishing. Something that
This tiny mod gets rid of the low ammo warning beep sound. Extract the sounds folder into your doom3/base directory if at any time you would like to remove this mod, delete the folder (or if you