[quote]1) Gibs and Corpses Stay All Zombies and Humans Gib (including Player) Big-Demons and Cherub Corpses Stay - Other Demons Gib Zombies only gib when hit by bigger weapons Realistic Health
[quote]Well, there is the third and last version of Tweakedoom. Changes most of the gameplay (principaly on the weaponry) NOTE : I've added a Character Spawner (char marine [token from the first
This mod concentrates on improving the weapons' look and feel without actually tweaking any of their attributes. Here are the changes brought in in this version: - Shiny skins for pistol
This mod gives you a Sentry Bot, which follows the player through the game. The Sentry is armed with a plasma gun, instead of the normal machine gun. This mod is based on the mod "GuardSentry"
This mod contains a complete redesign of the basic weapons, many weapons are almost totally different from the original. The weapons are not uber weapons, they\'re meant to be balanced in both single
This mod changes the player\'s HUD so that it is nothing but the original marine\'s face at the lower left. There is an optional crosshair with one of hte pk4s.
This submission is based on two successful mods i.e. DOOM 3: Reloaded by TheVoodoo and Trent Reznor\'s Sound Pack. Unlike them, it heavily concentrates on the gameplay aspect of the game reviewing
New features in this major update; just see for yourself: 1. NEW GUI! A realistic remix of the original doom hud. 2. NEW Chainsaw decal. 3. NO gibbing at all. 4. Monsters stay MUCH
Latest iteration - and maybe the last - of this well-rounded mod that adjusts many aspects of the game (player, sounds, weapons, monsters and a few graphics elements). Its ultimate goal being \"to
This is the 5th release of the Doom Realism Mod by me, Cody64.... Because of technical difficulties, I was never able to release V.4..... This Version of the Mod adds several new features, and