[quote]Here is the small list of the modifications : - Display new interface. - Exchage walk and run. - 200 max for health and armor. - Crosshair removed but hud is not hide. - Double specular
[quote]If you have a keen eye, you\'ll notice that the marine\'s head is facing in opposite directions in each of the images (original and final), though his body, along with the shotgun, is facing
The readme states [i]This is a fast paced map made up of a series of interconnecting cube rooms with 9 on both the second and third levels with just one central room on the first and fourth which
This file updates Shamino's latest map, [file="35036"]DM_Crestaverde[/file], adding to it more vegetation and other natural textures. You can preview the difference - obvious :) - looking at the
There's not really much to say about this map ... it one big room like one of the older Quake 3 maps . Alot of costume textures were used and the light source is big enoough to provide a solid
[quote] All none melee weapons have been modified so that the muzzleflashes now emit more light than before. This basically lights up the room as long as you are firing your weapon.
[i]This is the final version of D3 Ghost Level 2 MP and it fixes some bugs that were reported by users while playing the beta . [/i] The map is really large and can be used in larger LAN's up to
This is an unexpected video released yesterday giving a really compelling taste of what you can expect to see in the mod or maybe what kind of quality you can expect to see put into it. It is
[quote]Doom 3 Reborn is a Cooperative based mod for the popular id Software Game 'Doom 3'. It aims to provide the feel of the original Single Player Maps in Multiplayer. The Current Version you