After the Imperialists played WarCraft 2 for hours on end, they decided to create a training ground modeled after the famous BGH maps. They figured the ground was best suited for 4v4, 2v2v2v2, and
Well this is my first map, and this is a beta, i will change stuff if i get enough requests, and i will add anything at my own lesiure, my email is enkoumusha@aol.com for changes only
Changes Since V1.0: I\'ve added two more relics to the central hill, and 4 more in trenches around the edges to try and break up the scenery and gameplay when fighting north-south around the hill.
Big Game Hunters - a classic RTS map design, suitable for players of all skill levels! Build, conquer, and expand as quickly as possible to reap the slag depots, relics, and critical points in the
The map is 8 players but will work fine for 4vs4 or 2vs2vs2vs2.On each side where the teams are located there is 1 relic and in the ork fortress 2 relics in the center 4 strategic points and 1
The Epsilon Base was built around a holy watersource. It took decades to secure this point. Now a battle unfolds for its powers again. You\'ll start at the launchpad where the slag deposits were used
This map is designed for 8 players on 4 teams. Set it up as follows: Players 1 and 2 are Team 1, 3&4 Team 2, etc. The team number doesn\'t really matter, just make sure that all the players are
Players are separated into pairs. Each pair is located in its own corner with 4 strategic points and 2 relic structures. A Strategic objective is located midway between each of the corners and one
After months of siege, the great walls of Fort Atlantis were finally breached by an unknown number of Chaos forces, without space marine reinforcements, the Imperial Guard were out numbered and
The map works best as a 4 vs 4 team game, but will work as a 2v2v2v2 and possibly a free for all. It plays much quicker, and more tactically, as a Take And Hold game, but works fine for Annihilation.