An 8 player map know as Fortress deep. Built for a 3 vs 5 with player 1-3 on team one and 4-8 on team two. Made for IG/SM figthing 5 Ork or chaos. Recomend Take and hold, control area, destory HQ,
On the planet of Aetherius,there are many cities.One of these great cities is Mercia. The wall on the eastern edge of Mercia City borders a river which divides a small peninsula into two halves. The
On the planet of Aetherius,there are many cities. One of these great cities is Mercia. The wall on the eastern edge of Mercia City borders a river which divides a small peninsula into two halves.
After 50 years this planet has lost its strategic value. The Choas have left and now the Blood Ravens have come fresh from the victory to claim this ice ball in the name of the Emperor.
Map Description - This is an eight player map that defines the meaning of close combat. Basically, this is a small arena with only one raised center obstruction, otherwise you are right next to your
This map was created as a combination of the map Death Alley, that comes with DOW and my own ideas about cover and strategy. It\'s stictly made for 4v4 game play and would be nearly impossible as
an 8P (my first) map of the Tarasin Palace at Cuil Rhaine - Attackers start in the Industrial Sectors and have to cross bridges and penetrate into the outer ring of the Palaces defences. The
This is a 8-player map that can either be played as take-and-hold, control area, or annihilation. Teams can be configured in various ways (2v2, 2v2v2v2, 4v4, free-for-all, etc.). There are 23
8 player, 4v4, 4 Critical Points, 8 Relics and 25 Strategic Points, DoW:WA not required. A huge fortress overlooks Cape TOD, once the location of a thriving fishing village abandoned due to volcanic
This is an Eight player version of Saints Square for vanilla dawn of war. Although its not exactly the same it is pretty close. I had to redesign it slightly for extra players .It should also be