This once great city now stands as a ghost town. Fight on the streets to claim what\'s left of the city\'s resources. Designed for FFA or 2V2. *Note- critical locations and relics are not evenly
This once propserous Imperial town was beset by the age old enemy within - Chaos. Obscene rites, spread over a number of dark moons, culminated in an eruption of spires from the ground and the
All Maps and textures done by Felipe \"Zuck\" Zuchowski. Use the textures in DoW as you wish, just remember to give me credit. Any problem with my maps mail me (whiskyfrito@yahoo.com.br). Enjoy.
Basically its a 3v3 map with a tie-breaking critical point in the center. Each team has three avenues of approach to the center, which also means each team has three ways to attack the enemy base.
Basically its a 4v4 map with a tie-breaking critical point in the center. Each team has three avenues of approach to the center, which also means each team has three ways to attack the enemy base.
This is a 4v4 map based on the bloodshed valley map. Designed for fast action with no cover. Makes for plenty of good battles. Hope you all enjoy .plz feel free to comment on the lvl
Sand Storm - by monoRAIL (Conor O\'Kane www.cokane.com) addapted - DaGrImOnE (with permisson) To install this map extract the entire zip file into your Dawn of War directory. eg. C:/program
This is a crude and fast map which takes place on a small asteroid, but fun nonetheless. Installation: Put all the files in the zip in your W40k/data/scenarios/mp folder. Done. The map is for 4
This place was home to the hellhole massacre a force was dispatch to take and hold the cliff in this place however the force didnt take into account the orks hatred for the imperium they attacked and