A small 2 player map that has so much debris clogging the streets it will make vehicles obsolete.House to house fighting will definatly be you biggest concern.
This is a 1on1 scrimmage map that can be played in all modes. A wet little tropical isle filled with ambush spots and places to get killed sits for the taking. A symmetrical island that is divided by
This time the idea was a really small intense map with not too much resources. Quick-Start is almost a must have here, since there are 3 Strat Points per Player and 1 Relic. This way you really have
my 3rd map. this is a bit of a meatgrinder :). ive played 4 games on lan and all 4 have been very close. again theres nothing flash about it ( detail wise) but plays very well.
My second map, again it only uses the inbuilt stuff from the ME. I wanted to build a fairly open map that could be used with some of the increased unit size mods yet still be functional as a vanilla
This was designed for 1 v 1 games and is as balanced as possible there are 3 Critical Locations for take and hold, although the map is good for a quick fight :D This took me a while to do and all
Factions hoping to control the spaceport on Meppa IV need to control the Lumine river valley. Skirmishes between armies often take place at various critical points along the river. This is one of