This is only the beta build of my map. I have a pretty powerful system, so i set the skybox distance much lower than i wanted to for people who don't have such powerful machines. Please give me
The following files are a map I designed. The goal was to create a 2 player map where strong defenses can be created. It is designed for long Annihilate, Control Area, and Take and Hold Games.
In September 41 944 AD was liberated Paris Port on planet Europus. Bu the Army had problem with food supply. Libarian Montogomerus IV thank up the plan caled Market Garden. The main goal of plan was
The enemy strike group has landed and is intending to seize the spaceport, thus ensuring a greater foothold on this planet. Do not let this happen! Orbital imaging shows civilian evacuation has left
Aftermath is a 1on1 map. The map is | |divided in two by a river that runs | |the length of the map. The river | |has three crossings, two containing | |strategic points and the third a
This map pits two players against one another from differing positions. Both teams have a starting location with it\'s own \"personality\" to it, but one thing in common: One base of operations
A small winter-themed 1vs1 skirmish map… no relics. Works well with take&hold. It’s my first map so I would really appreciate feedback. Maybe I need to add relics?