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HL-HEV
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Page:   1... 13 14 15 16 17 18 19 20 21 22 23... 71
Total entries:  708

No Man's Land

Добавил: The DSystem
10 views
This is my first map for Dawn of War. The map is basically trench-warfare so the trenches are key to winning. The trenches provide heavy cover. Most of the area outisde of the trenches are
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City of Stormgrad

Добавил: The DSystem
8 views
Due to some reports of missing decals, I have included a decal folder that should cover it. The decals were standard ones, but I've included it to be on the safe side. Best played 3 vs 3 and Take
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The Last Outpost

Добавил: The DSystem
12 views
This is my first map. It is meant to be a 1 vs 1 all terrain battle. One Relic, 2 slag deposits, 1 critical location.
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Mukai River

Добавил: The DSystem
13 views
This is a 6 player map set in a heavily wooded river valley. One side of the river is a rocky mountainous area while the other is forested zone.
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Smallville

Добавил: The DSystem
13 views
Map Description - This is an eight player map that defines the meaning of close combat. Basically, this is a small arena with only one raised center obstruction, otherwise you are right next to your
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Armageddon Jungles

Добавил: The DSystem
14 views
Armageddon jungles is a 4 player skirmish map, best played with annihilate or take and hold.
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Invasion Of Normandy

Добавил: The DSystem
10 views
This map was created as a combination of the map Death Alley, that comes with DOW and my own ideas about cover and strategy. It\'s stictly made for 4v4 game play and would be nearly impossible as
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Killing Manjaro

Добавил: The DSystem
16 views
You’ve a mountain to climb soldier so best take your jump pack. Your base camp at the foot of mount Killingmanjaro is in a wooded area . Surrounded by a river with only two fords it is easily
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Congo Fortress

Добавил: The DSystem
10 views
1 v 2. 2 players start in the jungle and most overrun the fortress deep within the congo. Player 2 and 3 have limited room to build and manouver but have the advantage of numbers and can easily
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Tarasin Palace

Добавил: The DSystem
6 views
an 8P (my first) map of the Tarasin Palace at Cuil Rhaine - Attackers start in the Industrial Sectors and have to cross bridges and penetrate into the outer ring of the Palaces defences. The
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Page:   1... 13 14 15 16 17 18 19 20 21 22 23... 71
Total entries:  708