A 3-Player skirmish match for Zero Hour. The southern part of the map is low elevation while the north of the map has a higher elevation. Various ramps and mountains seperate the 3 player start postitions. Map has temperate/mountainous features. Lots
America Mission 8 for Zero Hour (Operation Last Call) v 1.0 =========================================================== General Alexander, intel reports that the GLA have stolen equipment from the Khazakstan state circus, and also agricultural ai
China Mission 7 for Zero Hour (Nuclear Winter) v 1.2 ==================================================== This is a modified version of EA's China Mission 7 from the original Generals China campaign modified for Zero Hour by beng. Feel free to u
This is a 2-player map from Sarge117 that contains lots of tree. There are 2 supply docks per player near their starting positions, a refinery to the south, a hospital in the town, and a repair bay to the north. Plenty of room to build and expand.
This is a 2-player Temperate map from Joel Ogston. Players start on high plateaus. A river runs through the center. Two islands in the corners contain tech goodies. Plenty of money to build a large base. Adequate room to build and expand.
A 6-Player temperate/day skirmish map from Model Citizen. It's for Zero Hour and is multi-level with high areas around your start postions. Various tech and small buildings to occupy on the field. Lots of ramps to access the high ground to gain reso
Only War is a Warhammer 40K total conversion for Generals. It takes three sides, the Imperial Guard, Tau, and Ultramarines into battle versus eachother. This release is much advanced from the Beta version, featuring: + Fully functioning AI + New
Armageddon: The Final Hour is a modification for Command and Conquer: Zero Hour. It is NOT compatible with the original version of Generals and has only been tested on v1.02 of ZH. I have been solely working on this for the past few years, albeit
Armageddon: The Final Hour is a modification for Command and Conquer: Zero Hour. It is NOT compatible with the original version of Generals and has only been tested on v1.02 of ZH. I have been solely working on this for the past few years, albeit