A 4-Player night/rain Online-Multiplay only map for Zero Hour. You get one main island located in one of the 4 corners and have amphibious transports as the only access to the smaller islands located through out the map. Holding the small islands is
A 6-Player desert Zero Hour map for online use only. The name gives it away, the map is in the shape of the middle east, with each country being a base. The six countries are Egypt, Israel, Turkey, Iraq, Saudi Arabia, and Iran. The game is recommende
A Shell Map for Zero hour, with thrilling combat but fast menu loading. A convoy of indestructable humvees circle the perimeter of a city whilst most buildings are garrisoned by GLA troops. It takes about 15 minutes for the humvees to kill all GLA tr
A 2-Player temperate/day skirmish map for zero hour from ppv971. Corner to corner set up, urban areas, tech on the field to capture. A train runs the around the center. Sharp nice looking map."Looks Good" Some tech to fight over in the center and cor
A 2-Player Night/temperate skirmish map for Generals Zero Hour from Judds. The map is a balanced map with good and bad points on each base position, scattered across the map there are a few goodies to find amongst these goodies you will find money cr
Briefing: US special forces have captured a nuclear warhead from Iran. In the secret US military base it will be built into a missile and should be ready to launch in 30 minutes. The Iranian General Kirman Shah tries to recover the warhead and his tr
Secret Weapons Test map by beng -------------------------------- This map was created mainly to test some map.ini concepts i am experimenting with. I didn't put much effort into cut scenes or fancy scripts. Its pretty basic. Difficulty level
Here's an 8 player map built for 2v6. You could play it 2v2 as well. It is set in a somewhat grassy landscape with water-limited access to the southern two players. The map is generally flat, but it has a decent job on textures. There are 5 Tech Derr
This is quite a small map from Nikolai Mills. It is available on skirmish and multiplayer mode. There are three bridges leading across a small river which each are overlooked by a bunker which is on the edge of a tiny mound each accessable by two ram