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[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev

Page:   1 2 3 4 5 6 7 8 9
Total entries:  90

Multi-Building Unit Requirement Mod

Добавил: The DSystem
7 views
This mod adds the ability to specify multiple required and optional buildings needed to building units. Any buildings added in between the PrereqBuildings tag will now be required to build the
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Building Civic Prereqs

Добавил: The DSystem
8 views
This mod adds new tags allowing for the specification of one or more civics as prerequisites for constructing a building. As an example all \"cathedrals\" now require the \"Organized Religion\"
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Inquisition Mod

Добавил: The DSystem
13 views
Yes, this is another mod that adds inquisitor units to the game but that is where similarity ends between this mod and the others. The first and most distinctive difference between this
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Global mod - Medieval

Добавил: The DSystem
6 views
Battle of the Kalka River (May 31, 1223) was the first military engagement between the Mongol armies of Genghis Khan and the East Slavic warriors. It was fought on the bank of the Kalka River,
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Favorite Religion

Добавил: The DSystem
7 views
This mod provides the ability to make some leaders more historically accurate by helping the AI to pick a particular leader\'s state religion. This way Saladin can be hinted to pick Islam as his
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Influence Driven War v1.0 for Warlords

Добавил: The DSystem
5 views
In the game the culture is generated only by cities using buildings/specialists, and it spreads from them to surrounding territory. Each square (plot, tile) in the game stores accumulated culture
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Upgradeable Buildings mod

Добавил: The DSystem
16 views
This mod implements the concept of upgradeable buildings and buildings that when constructed obsolete a building in the Installation. The building upgrade part of the mod works like the unit
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Civics Resources Mod

Добавил: The DSystem
12 views
This mod adds the tags to enable a civic to give a civilization free bonuses when the player switches to that civic. So for instance in the sample included CIV4CivicInfos.xml file one gold is now
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Customizable Domestic Advisor v0.94w

Добавил: The DSystem
8 views
[quote]Inspired by the fantastic work of Homegrown and Requies, I thought I\'d try to extend what they\'ve done and add in game customization - including the ability to add new pages, to add and
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MAD Nukes Mod

Добавил: The DSystem
10 views
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod. By using this
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Page:   1 2 3 4 5 6 7 8 9
Total entries:  90