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Spy First Person Animation Fixes


Spy First Person Animation Fixes

Добавил: The DSystem
2016-04-10 10:06:38
284 views
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot
  • Spy First Person Animation Fixes Skin screenshot

UPDATE: 6/20/14 10:35 PM EST

  • Fixed the pack fucking up online
  • Fixed the Bread Monster not actually screaming in pain while you torture it

UPDATE: 6/20/14 3:31 PM EST

  • Fixed the Revolver's team colouring
  • Fixed the Snack Attack not appearing

UPDATE: 6/8/14 4:37 PM EST

  • Fixed the Ambassador's Team Colouring
  • Updated smoothing on the revolvers
  • Updated the Sharp Dresser's idle animation
  • Renamed from "Spy FPS Animation Fixes" to "Spy First Person Animation Fixes"
  • Fixed Revolvers not appearing in dxlevel 8
  • Removed v scattergun files
  • Fixed the Ambassador not appearing for some players

Hopefully Spy mains will appreciate this and notice all of the differences.

READ ME BEFORE INSTALLING/COMMENTING/RATING

Fully compatible with the 70 FOV fix pack (as long as this overwrites it)

Installation stuff:

In the folder "Watches", you need to pick what watch you want to appear in the Revolvers' reloading animation. It doesn't matter what watch you have equipped, unfortunately.

Picking one of these .VPKs is required. Keep in mind there's also an option for no watch.

None of this really matters if you use 54 FOV, because the watch would be off-screen. Or if you only use the stock revolver, the watches don't appear with it. To compensate, I covered that general area up with Spy's sleeve.

What exactly does this change?

Everything

  • Smoother draw-to-idle transitions online (This means there's no slight delay after playing the draw animation, before the idle animation starts)
  • Added a bone to c_spy_arms that moves the Spy's right sleeve
  • Extended Spy's arms so they don't clip off with 70 FOV

Revolver (includes stock revolver)

  • Added speed loader things to all of the revolvers / fixed bullets magically flying into your gun
  • Added clip rotation in the firing anims
  • Fixed suit clipping
  • Watches are now visible when reloading (see: Installation stuff)

Sapper

  • Nothing

Non-Bailsong knives:

  • Fixed weird finger movement
  • Fixed suit clipping (unfortunatly not with the Kunai)

Bailsong knives

  • Nothing

Sharp Dresser

  • New Idle animation

OTHER

Despite the small list of changes, this was a lot of work.

I have a group and stuff

If you're making Spy animations or something and want to use the arm model(s), go ahead. Just make sure you credit me.

Sorry that this whole description's weird, I'm not very present on Earth. I might have left some things out. It seems like English isn't my first language, but it most definitely is.

Report bugs and stuff

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