Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


Anti-Sentry Device

Добавил: The DSystem
2016-04-10 06:13:48
123 views
  • Anti-Sentry Device Skin screenshot
  • Anti-Sentry Device Skin screenshot
  • Anti-Sentry Device Skin screenshot

The robot skin's true origin is indeterminable by me, so I'll just use my Machine vs Mann skin set.


"I'm back!" -The Spy Well, this is a better-attempted skin than my Creeper Axe which wound up being withheld. Oh well. Enough of that. This skin includes randomized robo-spy quotes (due to the game_sounds_weapons.txt), but may not work on servers with sv_pure set to 1 and will not work on servers with sv_pure set to 2. The readme contains more information on installation.

Worth noting: I had to remove the 'timer' sound (That fizzing sound sappers make while sapping something) because it was too obnoxious and made the robo-spy lines hard to understand.

Known issue not in the readme: Occasionally the longer quotes will trail off. I can't/don't know how to fix this.

Also, I'm sure someone else has used this to name their project. Don't hate mine because I used the name.

To hopefully answer some of the theories as to why this exists/what this is in the comments: This was more or less an experiment testing out a couple of features I discovered while fooling around. The skin was made out of boredom, but the sounds were my main concern. I had discovered how to randomize sounds when using game sounds.txt type documents. As for the skin, I was messing around when I discovered how to mimic the background texture of the sapper, therefore allowing me to use the TF2 fonts to rename it.

Oh and in case you don't know, the viewmodel (not the C model, the V model that I believe is not even used at this point) was the template and looked the best out of them all.

Share:
Keywords: