Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


Smith and Wesson Model 500

Добавил: The DSystem
2016-01-24 03:22:19
101 view
  • Smith and Wesson Model 500 Skin screenshot
  • Smith and Wesson Model 500 Skin screenshot
  • Smith and Wesson Model 500 Skin screenshot
  • Smith and Wesson Model 500 Skin screenshot
  • Smith and Wesson Model 500 Skin screenshot

I started texturing this weapon many months ago, picking at it slightly here and there. While I wouldn't say the model is totally textured for a more realistic game, I thought it fit the slot nicely, and TF2 always needs more custom models.

The texture was pretty enjoyable to make but the compile was a nightmare; the reference had no hands, and neither did model viewer. Worse yet, I aligned this weapon with the original ambassador, ran the compile, and it came out completely screwed in game. I literally had to adjust the model tiny bits at a time then test it ingame until it fit. Needless to say it took quite a while, but I hardly release anything but still want to show some of my fans and older members that I'm not dead.

Known problems: I know there's clipping, but you can't really see it in the idle position. Also, I realize that no visible reload takes place during the reload, valve didn't bother animating it so very sorry.

Please do not use the texture or compile without my explicit permission. Thank you.

Share:
Keywords: