Добавил: The DSystem 2016-04-09 22:02:12 212 views M4Lock's overused model, i know...
But i've been itching to animate this thing for quite a while, and now it's done.
Not too fancy, but it fills my satisfaction.
The download came with a particles, and non-particles for online use.
Hope you enjoy it...
Video Thanks to Max(R)
Video Thanks to aldrb0306
Video Thanks to Zira
Edit: Updated file with script. For those that didn't want to download the script.. You can just copy-paste this code below into a new weapon_awp.txt (create a new .txt file and name it that) and put it inside your cstrike/scripts folder
WeaponData
{
"MaxPlayerSpeed" "210"
"WeaponType" "SniperRifle"
"WeaponPrice" "4750"
"WeaponArmorRatio" "1.95"
"CrosshairMinDistance" "8"
"CrosshairDeltaDistance" "3"
"Team" "ANY"
"BuiltRightHanded" "1"
"PlayerAnimationExtension" "awp"
"MuzzleFlashScale" "1.35"
"CanEquipWithShield" "0"
// Weapon characteristics:
"Penetration" "3"
"Damage" "115"
"Range" "8192"
"RangeModifier" "0.99"
"Bullets" "1"
"CycleTime" "1.45"
"AccuracyDivisor" "-1"
"AccuracyOffset" "0"
"MaxInaccuracy" "0"
"TimeToIdle" "2"
"IdleInterval" "60"
// Weapon data is loaded by both the Game and Client DLLs.
"printname" "#Cstrike_WPNHUD_AWP"
"viewmodel" "models/weapons/v_snip_awp.mdl"
"playermodel" "models/weapons/w_snip_awp.mdl"
"anim_prefix" "anim"
"bucket" "0"
"bucket_position" "0"
"clip_size" "10"
"primary_ammo" "BULLET_PLAYER_338MAG"
"secondary_ammo" "None"
"weight" "30"
"item_flags" "0"
// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
SoundData
{
//"reload" "Weapon_AWP.Reload"
//"empty" "Default.ClipEmpty_Rifle"
"single_shot" "Weapon_AWP.Single"
special3 Default.Zoom
}
// Weapon Sprite data is loaded by the Client DLL.
TextureData
{
"weapon"
{
"font" "CSweaponsSmall"
"character" "R"
}
"weapon_s"
{
"font" "CSweapons"
"character" "R"
}
"ammo"
{
"font" "CSTypeDeath"
"character" "W"
}
"autoaim"
{
"file" "sprites/crosshairs"
"x" "0"
"y" "48"
"width" "24"
"height" "24"
}
}
ModelBounds
{
Viewmodel
{
Mins "-11 -3 -12"
Maxs "32 10 0"
}
World
{
Mins "-12 -6 -15"
Maxs "38 9 15"
}
}
}
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