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Sewerside a Half-Life Deathmatch Experience by DocRock
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Map Name: sewerside.bsp
Release date: May 13, 2019
Author: DocRock
Author email: docrock10@hotmail.com
Facebook: https://www.facebook.com/doc.rock.988
Twitch: https://www.twitch.tv/docrock_creations
Youtube: https://www.youtube.com/channel/UCUzP05HJf5Qc_JbGGw2bX_w/featured?view_as=public
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LEVEL DESCRIPTION:
Map description: A Half-Life deathmatch map set in a sewer of sorts.
wadincluded in map: sewer.wad
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CONSTRUCTION:
editor used: Hammer 3.5.2
utilities used: Vluzacn's 64 bit compile tools
Paintshop
Wally
Half-Life model viewer
Goldwave
compile machine: Windows 10 Shuttle R8
Intel(R) Core(TM) i7-7700K 4.20 Ghz
64.0 GB RAM Quadro GeForce
compile time: 6 minutes
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INSTALLATION:
1. Run Winrar and unzip sewerside.zip
2. Open the sewerside maps folder and place the sewerside.bsp, sewerside.res, and sewerside.txt in your valve/maps folder.
3. Open the sewerside gfx/env folder and place the 6 (six) approach_.tga files into your valve/gfx/env folder.
4. Open the sewerside sound folder and put the sewer sound folder in your valve/sound folder.
5. Open the sewerside models folder and place the sewer models folder inside the valve/models folder.
6. Open the sewerside sprites folder and place the sewer sprite folder inside the valve/sprites folder.
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SOUND THANKS:
deathscyp large metal door.wav
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MODEL THANKS:
C A T pumba model
(can you find it?)
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SKYBOX THANKS:
unknown approach_
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SPRITE THANKS:
SilentRunner007 docpipe.spr
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BETA TESTERS:
babykitkat
SilentRunner007
CreepItAll
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SPECIAL THANKS:
To my babykitkat, my lover, my sweetheart, my wife. I love you!! My #1 fan, thanks baby
for playtesting and helping me with this awesome map! I DEDICATE THIS TO YOU!
To SilentRunner007 - great beta test! Thanks a ton for testing and playing the map.
Great ideas, keen eye and helpful input!