================================================================================
* LEVEL INFORMATION *
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TITLE : FALLEN
FILENAME : fallen.zip
.zip CONTENTS : fallen.bsp
AUTHOR : [M.O.D]DuHaSt aka [Fm]Reboot
e-Mail : MOD_Duhast@Hotmail.com
HOMEPAGE : www.fragdom.com
DATE : 09/08/2001
GAME PLAY TYPE : DeathMatch
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* LEVEL DESCRIPTION *
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Military base that fell in battle long ago and forgotten......until now.
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SINGLE PLAYER : 01 Player Respawn Points
CO-OPERATIVE : 01 Player Respawn Points
DEATHMATCH : 12 Player Respawn Points
SUGGESTED PLAYER LOAD : 1 to 12
DIFFICULTY SETTINGS ? : N/A
NEW TEXTURES ? : No
NEW SOUNDS ? : No
CD TRACK # : 0
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* CONSTRUCTION *
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BASE MAP USED ? : "GHOST" by: [M.O.D]Sandman
PREFABS USED ? : ONE DESK
EDITORS USED : WorldCraft 3.3 ,
UTILITIES USED : Batch Compiler as the GUI for compiling
KNOWN BUGS : None
COMPILE MACHINE : 566 mHz Celeron 192 meg Ram TNT2 Vid card
QBSP2 : 21.42 Seconds
VIS : 3818.31 Seconds
QRAD : 2148.24 Seconds
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* COMPILE LOG *
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hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\WORLDC~1\ZONERS3\HLCSG.EXE -wadinclude cstrike.WAD -wadinclude ghost.wad -estimate "C:\Program Files\Worldcraft\maps\fallen.map"
-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
[cstrike.WAD]
[ghost.wad]
entering C:\Program Files\Worldcraft\maps\fallen.map
CreateBrush:
(25.87 seconds)
SetModelCenters:
(0.11 seconds)
CSGBrush:
(10.16 seconds)
Embedding textures from WAD File [\zoners3\zhlt.wad] into BSP
Embedding textures from WAD File [\sierra\half-life\valve\cstrike.wad] into BSP
Using WAD File: \sierra\half-life\valve\halflife.wad
Using WAD File: \sierra\half-life\valve\liquids.wad
Using WAD File: \sierra\half-life\valve\decals.wad
Embedding textures from WAD File [\sierra\half-life\valve\ghost.wad] into BSP
added 30 additional animating textures.
Texture usage is at 2.37 mb (of 4.00 mb MAX)
38.67 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlbsp -----
Command line: C:\PROGRA~1\WORLDC~1\ZONERS3\HLBSP.EXE -subdivide 240 -maxnodesize 1024 -estimate "C:\Program Files\Worldcraft\maps\fallen.map"
-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Program Files\Worldcraft\maps\fallen.prt'
21.42 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\WORLDC~1\ZONERS3\HLVIS.EXE -full -estimate "C:\Program Files\Worldcraft\maps\fallen.map"
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
1354 portalleafs
4385 numportals
BasePortalVis:
(77.94 seconds)
LeafThread:
(3739.66 seconds)
average leafs visible: 321
g_visdatasize:140387 compressed from 230180
3818.31 seconds elapsed [1h 3m 38s]
----- END hlvis -----
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\WORLDC~1\ZONERS3\HLRAD.EXE -extra -sparse -bounce 8 -smooth 80 -chop 64 -texchop 32 -sky 1 -estimate "C:\Program Files\Worldcraft\maps\fallen.map"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Sparse ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 8 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 80.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
[Reading texlights from 'C:\PROGRAM FILES\WORLDCRAFT\ZONERS3\lights.rad']
[53 texlights parsed from 'C:\PROGRAM FILES\WORLDCRAFT\ZONERS3\lights.rad']
6006 faces
Create Patches : 30450 base patches
0 opaque faces
263778 square feet [37984112.00 square inches]
203 direct lights
BuildFacelights:
(1052.04 seconds)
BuildVisLeafs:
(351.47 seconds)
visibility matrix : 9.6 megs
MakeScales:
(498.50 seconds)
SwapTransfers:
(84.42 seconds)
Transfer Lists : 21447088 transfers
Indices : 16502608 bytes
Data : 85788352 bytes
GatherLight:
(17.08 seconds)
GatherLight:
(17.08 seconds)
GatherLight:
(17.02 seconds)
GatherLight:
(17.08 seconds)
GatherLight:
(17.19 seconds)
GatherLight:
(17.08 seconds)
GatherLight:
(17.14 seconds)
GatherLight:
(17.08 seconds)
FinalLightFace:
(16.59 seconds)
2148.24 seconds elapsed [35m 48s]
----- END hlrad -----
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* OTHER LEVELS BY THE AUTHOR *
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halflife : Clubmental
halflife : Powertrip
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* SPECIAL INSTRUCTIONS OR INFORMATION *
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Extract to your Sierra/halflife/valve/maps folder.
This level is a total revision of [M.O.D]Sandman's map "GHOST" that he made a few years back. Many thanks go to him for letting me tinker with his level. I had never done a revision before and liked the idea of trying. I have improved the r_speeds in most of the map but unfortunately due to time constraints there are still a few areas where the speeds get a bit high.
The "skeleton" of the original map is here but I have expanded on it a great deal. Hopefully I achieved the look and feel of what I was going for although I wish I had the time to add a little more ambience sounds to complete the "feeling".
I hope you enjoy playing "FALLEN" and hope to get feedback from all who play it. If I get enough response and feedback I may at a later time release an updated version that will complete what I originally wanted in the first place. Laterz!!
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* CREDITS *
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[M.O.D] Sandman : Creator of the original level "GHOST"
Monster_HGrunt : Again for always being there to help me out when I have a problem!!
The CS Team and the various authors of the following wads used in the construction of this level. :
CSTRIKE.WAD :
JOS.WAD :
CS_DUST.WAD :
CS_BDOG.WAD :
NEILM5.WAD :
CHRONIC.WAD :
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* COPYRIGHT/PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT
IN ANY FORM.
This LEVEL may be distributed ONLY over the Internet and/or BBS systems
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
[END OF DATA]=========================================================[.txt|Gen]