==General Information
Title : Phreneticism (HL DM)
Filename : dm_phreneticism.bsp
Author : Andrew Weldon
E-mail : falcon_x32@yahoo.com
Website : http://awmaps.tripod.com
Description : 6-10 player Half-Life Deathmatch
Previous Maps : dm_phl -- Planet Half-Life HQ
funny_cratemaze -- CrateMaze (SnarkPit's funny map contest)
dm_zeta -- Zeta Sector (HL DM version)
op4_zeta -- Zeta Sector (Op4 DM version)
==Credits and Thanks
Valve Software
Gearbox Software
==Map Info
Deathmatch : yeparoos
Single Player : no
6-10 players recommended
==Map Information
New Textures: none
New Sounds : nope
This is my fifth release, paired with my sixth, the OpFor version of this map.
Very rounded/circular, kinda dark closed corridor-based combat. Hopefully lives up to the name. This map is recommended for 6-10 players,
but has a theoretical capacity of up to 20. I don't recommend that you try it, but it might be interesting. :)
==Construction
Base: scratch
Editor(s) used : Worldcraft 3.3
Compile Machine : AMD Thunderbird 1.33 gHz, 512 mb RAM.
Build time : 7 days
Compile time : 8 minutes
Playtest time : I'm going to stop using this slot, not because I don't playtest, but because I have no idea how long it takes.
==Map Instructions
Unzip "dm_phreneticism.bsp" into your valve/maps/ directory. Find a server playing the map (ha!), and join. Or create a server with the map. I like that idea.
This map is (c) 2001 Drew Weldon. Enjoy.
Drew Weldon's map making "talents" will return in this current project:
Black Mesa: Sector A