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Date : 27-06-2001
Map Title : Deathmatch Facility
Map Filename : dm_facility.bsp
Author : Piotr "PiotErr" Lipinski
Email Address : pioter10@poczta.wp.pl
Home Page : none
Map Description : Ridiculous post-industrial building erected under beautiful
stormy sky (env map created by Muad - great thanks for permition)
for crazy people playing Half-Life
Other Works by Author : none worth mentioning
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== Play Information ==
Single Player : for test/debugging only
Cooperative : no
Deathmatch : yes
== Construction ==
Base : from scratch
Editor(s) used : WorldCraft, Wally, Paint Shop, Quark
Build Machine : AMD K6 366, 96 MB ram
Compile Machine : P III 800, 256 MB ram
Compile time : about 40 min.
== Additional Credits to ==
Special Credits and Thanks to Adam W. "Muad" Stiles for creating and letting me
use his env maps Stormy.
Thanks to Wadfather, web place where I found that sky.
Thanks to Valve for bringing us Half-Life.
Thanks to Zoner for compiling tools.
Thanks to Half-Life ERC for their tutorials.
Thanks to Telefragged for Wally.
Thanks to Armin Rigo and his friends for Quark.
== Installation Info ==
Unzip files: dm_facility.bsp and dm_facility.txt into the half-life\valve\maps directory.
Unzip content of directory "env" (only content, not directory;)) into the
half-life\valve\gfx\env directory.
==Copyright / Permissions==
Authors MAY NOT use this level as a base to build additional levels.
This map may be distributed ONLY on a "not for profit" basis using any medium.
This template is available from www.globalassault.com
===================================================
Don't get fragged !
PiotErr