17th Aug 2001
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Title : Chum
Filename : chum.zip
Author : Relic25
Address : relic25@ec.rr.com
Description : HL DM map, 2-6 players recommended.
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Play Information
Single Player : No
Deathmatch : Yes
Cooperative : No
Difficulty Settings : No
New Sounds : Yes
New Graphics : Yes
New Music : No
Demos Replaced : None
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Construction
Base : loosely based on my former map, deep6.
Editor used : Worldcraft v3.3
Bugs : None that should matter
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Installation
To play this level, extract the contents of the "chum.zip" into
your sierra\half-life\valve directory and then start the game.
Start a deathmatch server and type "map chum" or "changelevel
chum" in the console.
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Notes
This map was designed specifically for play on our LAN at work,
using the Oz Half-life modification (the proximity mines are a
hoot). Our weakest machine is a 500mhz PIII with a GeForce256.
Lesser machines may not fare as well, as there are a high number
of visible textures, transparencies, animated textures, and in a
couple of spots, w-polys around 800. 3DFX users will have the
most trouble due to the transparencies. I can tell you that it
runs perfectly well for us, and is a blast to play. So, it's
worth a look, even if you think your system might not be up to
spec.
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Copyright and Permissions
This level may be distributed via any medium (ie: Internet,
BBS, CD-ROM, compilation disk) with no strings attached.
If the level is to be included on a CD-ROM or other profit-
making medium, including but not limited to "Public Domain"
collections or archives, I wish the the publisher /
manufacturer the best of luck.
Anyone is welcome to the source file for this map to use for
any purpose. Simply contact me at relic25@ec.rr.com for a
copy.