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C A L D E R A
map by
TheSpacePirate
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Who would have thought building a base in an active volcano wasn't such a good idea?
Anyway, here's my submission for the "bridge the gap" competition.
As a wise man once said: "That's not how you make cliffs. These cliffs suck", and I completely agree so I remade them.
However I kept the distance between the cliff walls and I tried to stay true to the template and the rules of the competition.
I hope this bridge (well, technically, two bridges) are cool enough.
Cheers!
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1. MAP Details
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Map Name: Caldera
Engine: GoldSrc
Game: Half-Life Deathmatch
Author: TheSpacePirate
TWHL User: TheSpacePirate
All bsp files are compiled with -wadinclude
All the custom textures were made by me
This entry also includes the rmf and wads, if you want to take a look
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2. BONUS MAP
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Volcanoes are scary? The night is dark and full of terrors?
I gotcha fam. Here's a daylight version of the map in a nice, lush jungle instead of a scary, angry volcano.
Falling off still kills you though.
It's a reskin and not a new map, though a lot of work went into the custom textures to make it look
as different as possible from the original. This one comes with a custom sky. (of course skies cannot be wadincluded)
Please look at section 3 for files location and installation instructions.
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3. RAR CONTENT
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./caldera.bsp ........................... All you need to play the map
./readme.txt ............................ If you are reading this, you should already know what the readme is for
./bonus_map/ ............................ Bonus map directory, drop its contents in your valve folder and you're good to go
/maps/caldera_jungle.bsp .... bsp for the bonus map
/gfx/env/jungleXX.tga ....... sky for the bonus map
/gfx/env/jungleXX.bmp ....... bmp version of the sky
./ressources/ ........................... rmf and wad files - Note: all maps are wadincluded, those are here if you want to have a look
/rmf/caldera.rmf
/rmf/caldera_jungle.rmf
/wads/caldera.wad
/wads/caldera_jungle.wad
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4. THANK YOU
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Thanks to anyone who'll try this map, I really enjoyed making it.
And most importantly thanks to TWHL for still hosting GoldSrc mapping competitions in 2022.
You guys are awesome.