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Description is missing
hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlcsg -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-estimate -wadinclude "\Documents and Settings\jonyboy\Bureaublad\A.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\b.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\clouds.wad"-wadinclude "\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad"-wadinclude "\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\jonyboy.wad""C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map"
Entering C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
[\Documents and Settings\jonyboy\Bureaublad\A.wad]
[\Documents and Settings\jonyboy\Bureaublad\b.wad]
[\Documents and Settings\jonyboy\Bureaublad\clouds.wad]
[\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad]
[\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad]
[\Documents and Settings\jonyboy\Bureaublad\jonyboy.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.06 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.09 seconds)
Including Wadfile: \program files\steam\steamapps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad
- Contains 2 used textures, 16.67 percent of map (87 textures in wad)
Including Wadfile: \program files\steam\steamapps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad
- Contains 0 used textures, 0.00 percent of map (138 textures in wad)
Using Wadfile: \sierra\half-life\valve\halflife.wad
- Contains 8 used textures, 66.67 percent of map (3116 textures in wad)
Including Wadfile: \documents and settings\jonyboy\bureaublad\jonyboy.wad
- Contains 1 used texture, 8.33 percent of map (1 textures in wad)
Using Wadfile: \documents and settings\jonyboy\bureaublad\pldecal.wad
- Contains 1 used texture, 8.33 percent of map (1 textures in wad)
Texture usage is at 0.30 mb (of 4.00 mb MAX)
0.48 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-estimate "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 136 (0.03 seconds)
BSP generation successful, writing portal file 'C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.prt'
SolidBSP [hull 1] 115 (0.02 seconds)
SolidBSP [hull 2] 115 (0.02 seconds)
SolidBSP [hull 3] 115 (0.02 seconds)
0.61 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlvis -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-estimate -full "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map"
13 portalleafs
12 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(0.00 seconds)
LeafThread:
(0.00 seconds)
average leafs visible: 3
g_visdatasize:47 compressed from 26
0.03 seconds elapsed
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (webmaster@xp-cagey.com)
----- BEGIN hlrad -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-estimate -extra -bounce 4 -smooth 30 "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 4 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 30.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
1369 faces
Create Patches : 11945 base patches
0 opaque faces
175193 square feet [25227872.00 square inches]
Error: No Lights!
Description: lighting of map halted (I assume you do not want a pitch black map!)
Howto Fix: Put some lights in the map.
----- END hlrad -----