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[DS]: CS:S GunGame v34 Server
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[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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m1-palinka


HL-HEV
hl-hev


Map exentia for cs 1.6

Вы можете найти cервера с картой exentia
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======================================================= exentia by DocRock ======================================================= Map Name: exentia.bsp Filesize: 789 kb .zip Author: DocRock Author email: docrock64@cox.net Homepage: www.planethalflife.com/docrocksmaps wadincluded in map: ex.wad ======================================================= LEVEL DESCRIPTION: Single Player: No Co-Op: No Deathmatch: Yes Suggested Players: 10-16 New Textures: Yes New Sounds: No New Models: No Map description: A train station which has been overtaken by the Xen world. Teleporters zip you from Xen and back. TO THOUROUGHLY ENJOY THIS MAP, THE AUTHOR REQUESTS THAT MONSTERS BE ACTIVATED WHEN RUNNING THIS MAP. ======================================================= CONSTRUCTION: base map: None prefabs: none editor used: Worldcraft 3.4 Hammer utilities used: Zoner's Half-Life compile tools, botman's bots, Paintshop Pro 7 known bugs: None compile machine: AMD Athlon XP 1600 1.39 GHz 448 mb of RAM compile time: 107 minutes ======================================================= INSTALLATION: Run Winzip and unzip exentia.zip into your Valve/maps folder. In that zip file is the exentia.bsp, exentia.res, and exentia.txt. If you'd like a copy of the ex.wad, email me and I'll send it to you. docrock64@cox.net ======================================================= OTHER LEVELS BY DOCROCK: kitkat_factory, hardcore, kitkat_beach, kitkat_klub, Get_Shorty, Farmland2, Cliffside2, Tigger, Scooby_Doo, LOML_Palace, DepotArena, Conundrum, Conundrum 2, The Challenger Deep...etc ======================================================= SPECIAL THANKS: To my babykitkat, my lover, my sweetheart, my wife. I love you!! My #1 fan, thanks baby for playtesting and helping me with this awesome map! I DEDICATE THIS TO YOU! ======================================================= MORE THANKS! babykitkat beta tester Jaw_Breaker beta tester Rev.Greenbud beta tester Darth Sailor beta tester [VDC]Voodoo Child beta tester qUiCkSiLvEr beta tester Frissi beta tester ======================================================= DOC'S NEXT MAP....COMING SOON! Mario Land ======================================================= COMPILE LOG INFORMATION ** Executing... ** Command: Change Directory ** Parameters: "C:\Sierra\Half-Life" ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe ** Parameters: -wadinclude ex.wad "c:\program files\valve hammer editor\maps\exentia" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlcsg.exe -wadinclude ex.wad "c:\program files\valve hammer editor\maps\exentia" -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] [ex.wad] entering c:\program files\valve hammer editor\maps\exentia.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (16.21 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.43 seconds) Using WAD File: \sierra\half-life\valve\halflife.wad Using WAD File: \sierra\half-life\valve\liquids.wad Using WAD File: \sierra\half-life\valve\decals.wad Using WAD File: \sierra\half-life\valve\xeno.wad Embedding textures from WAD File [\sierra\half-life\valve\ex.wad] into BSP added 30 additional animating textures. Texture usage is at 2.17 mb (of 4.00 mb MAX) 21.09 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe ** Parameters: "c:\program files\valve hammer editor\maps\exentia" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlbsp ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\program files\valve hammer editor\maps\exentia" -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'c:\program files\valve hammer editor\maps\exentia.prt' 14.50 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe ** Parameters: "c:\program files\valve hammer editor\maps\exentia" hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlvis ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\program files\valve hammer editor\maps\exentia" -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] 1644 portalleafs 5983 numportals BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (37.40 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (4263.12 seconds) average leafs visible: 260 g_visdatasize:99693 compressed from 338664 4300.81 seconds elapsed [1h 11m 40s] ----- END hlvis ----- ** Executing... ** Command: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe ** Parameters: "c:\program files\valve hammer editor\maps\exentia" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlrad ----- Command line: C:\PROGRA~1\VALVEH~1\tools\hlrad.exe "c:\program files\valve hammer editor\maps\exentia" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 256.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 ] [ 1.000 ] global gamma amount [ 0.500 ] [ 0.500 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] [Reading texlights from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad'] [48 texlights parsed from 'C:\PROGRA~1\VALVEH~1\tools\lights.rad'] 6465 faces Create Patches : 35597 base patches 0 opaque faces 323726 square feet [46616580.00 square inches] 246 direct lights BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (176.16 seconds) visibility matrix : 75.5 megs BuildVisLeafs: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (143.50 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (200.15 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (28.25 seconds) Transfer Lists : 24250668 transfers Indices : 17385156 bytes Data : 97002672 bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.41 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.70 seconds) 556.11 seconds elapsed [9m 16s] ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\program files\valve hammer editor\maps\exentia.bsp" "C:\Sierra\Half-Life\valve\maps\exentia.bsp" ** Executing... ** Command: Copy File ** Parameters: "c:\program files\valve hammer editor\maps\exentia.pts" "C:\Sierra\Half-Life\valve\maps\exentia.pts" ** Executing... ** Command: C:\Sierra\HALF-L~1\hl.exe ** Parameters: +map "exentia" -dev -console =========================================================== COPYRIGHT STUFF exentia.bsp copyright July 4, 2002 by DocRock ex.wad copyright July 4, 2002 by DocRock Authors MAY use this level as a base to build additional levels as long as you give me credit in your read.me as using this map as a base to build your level. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. PLEASE PLEASE PLEASE email me with any comments about this map or any of my other maps because I love feedback good or bad...and I will do my best to answer any and all emails regarding my maps.

Список ресурсов карты exentia