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Map xenoph for AHL

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================================================================================ Title : Xenophobia Filename : Xenoph.bsp Version : 03/19/99 Author : Thedd Email Address : Theodor.Nilsson@home.se Other levels by author : This is my first released map. Description : Xen & real-world. Gravity is 0.8 of normal gravity. The device in the test chamber is a teleporter. Hit the yellow button in the control room, run into the test chamber, stand in the teleporter (with the yellow beams, which are completely harmless), and hope that someone doesn't hit the red button... the teleporter will transport you to the egon. The yellow pool is a health recharger. Shoot the xen-textured grate in the cave to release the seven midg... sorry, snarks. Lastly, turn the handles on the blue pipe or the rusty cylinder to trap people who are going for the crossbow and the sniper tower. A small tip - once you've found the RPG (shouldn't be too hard), make use of those trip mines! r_speeds should be fine for most systems. Story : The Black Mesa off-world research facility. You and your fellow collegues have been working day and night for the past week to get the inter-dimensional teleporter in the test chamber working, with no success. The damn thing will either only teleport people a few yards, or go crazy and blow stuff up. No wonder you feel like picking up a gun and shooting someone. Thanks to : Evilchild for the "Xen Altar" prefab and his DoE site, the testers at DoE for tips & feedback. If you are a mapper, or want to help testing user-made maps, I strongly suggest you pay http://halflife.lowlife.com a visit. ================================================================================ * Play Information * Game : Half-Life Single Player : No (1 single player start) Deathmatch : Yes, 8 spawn points. Suitable for 4-8 players. Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : No New Demos : No New Models : No * Construction * Base : From scratch, except for the "Xen Altar" (see "Thanks to") Editor(s) used : Worldcraft 2.0 Known Bugs : Not really a bug, but the fire will cause random damage in multiplayer, probably thanks to lag and such. I've tried balancing the damage to work on both a LAN and over the internet. Build Time : Ask my girlfriend. Compile Time : About an hour (compiled on a Celeron 300A @ 450 MHz, 128 megs of ram). Installation : Unzip Xenoph.zip into your sierra/half-life/valve/maps dir. Start Half-Life with hl.exe -dev -console, bring down the console and type 'map Xenoph' to check out the map in single player. Or, start a multiplayer LAN server and choose "Xenoph" in the map list. * Copyright / Permissions * This level is (c) by Theodor Nilsson 1999. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! My e-mail adress is available at the top of the page. Authors MAY NOT use this level, or any of the beta versions of this level, as a base to build additional levels. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS, provided you include this file and leave the archive intact.

Список ресурсов карты xenoph