[b][u]X3: Terran Conflict Update 2.6[/u][/b] This version is for any previous version of X3: Terran Conflict. This update brings new features and improvements for you to enjoy including a new
[u][b]X3: Terran Conflict Update 2.6[/b][/u] This version is for any previous version of X3: Terran Conflict. This update brings new features and improvements for you to enjoy including a new
This is to increase the number of wrecks that can be salvaged. The trick is to find them. Random wrecks at Random locations. Some have installed wares, others none. It may be the only way to get some
Purpose : In testing scripts, I had to put together a bunch of small scripts for various purposes. Listed below : The Hotkeys : Bravado Scan Hotkey = Recreated from
Create RANDOM wrecks at RANDOM locations for the player to salvage. It also gets rid of unclaimed wrecks. The wrecks may or may not have any equipment. Yes, there is an upper limit on unclaimed
Purpose : Create RANDOM wrecks at RANDOM locations for the player to salvage. It also gets rid of unclaimed wrecks. The wrecks may or may not have any equipment. Yes, there is an upper limit on
Free EC for those with Capital Ships. The type of ship determines the EC output. The Generator/Converter works on multiple ships at the same time. The trade off is it takes up cargo bay space.
This patch updates X3 Terran Conflict to version 2.6, and includes all previous patches. It includes performance improvements, targeting fixes, and many other updates.
Bugfix for v17. Sorry !!! Purpose : For those with Capital Ships, free EC to run the Jumpdrive. Also works on every [Player] ship that has the custom ware installed. (On multiple ships at