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Page:   1... 22 23 24 25 26 27 28 29 30 31 32... 82
Total entries:  812

Custom Hero Arena (v1.6)

Добавил: The DSystem
7 views
1.6 Changes -Elementals no longer cause server splits -As a side effect of this, Elemental Bounty has been generally reduced -Evasion % reduced -Evasion % on Combat Master reduced somewhat to keep it in line with the new evasion % -Magic Barra
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Age of Chaos (4.0)

Добавил: The DSystem
9 views
Age Of Chaos 4.0 readme This map is a new take on the popular footmen wars maps that seem to make up every game that isn't DotA. The concept is simple- units spawn at your base every few seconds, and you race your opponents for the most kills. Eac
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NOTD Aftermath (v1.2a)

Добавил: The DSystem
9 views
Aftermath 1.2a Change Log Release Date 28th February 2006 General Themes of Change - Significant SFX improvements. - Significantly more relevance to USMC tactics and procedures. - General gameplay improvements. ===============================
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(3) River Deadlock

Добавил: The DSystem
9 views
The 3 mercenary camps in the center also deserve mentioning. I put the 3 merc camps in the middle as an insentive to (can you guess?) not ignore the middle. If your army just got whiped out, your chance for survival lies in a quick trip to the middle
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Felwood Prospects

Добавил: The DSystem
4 views
The question you may be asking your self right now is: 'What mapper in their right mind would put 16 expansions in a 4 player map?' (or something along those lines...). If you are indeed asking yourself this, then I would like to adress this question
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(12) Labyrinth

Добавил: The DSystem
11 views
For more information on Warcraft 3: Reign of Chaos, visit http://warcraft3.filefront.com
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New Troll City

Добавил: The DSystem
6 views
Hint about dragons and shops in NTC... Unless you really want to take the time and losses to kill two dragons, I suggest quickly buying a few items (preferably at night) and skedattling. This is sort of to simulate what it is like to shop in an enemy
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Capture The Flag with Team AI (v2.3)

Добавил: The DSystem
8 views
Each team also has a group of basic units that are controlled by an AI pathing system. This AI is good enough to capture the flag at times, and to tag you if you're not careful. General AI commands -defend sets your AI units to generally defensiv
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(12) Island Caldera

Добавил: The DSystem
10 views
My first proper map. A slightly ambitious start being a 12-player map, but I didn't realise this until I was some way in ;) Anyway... this is a balanced map, with a decent level of creeps, and access to plenty of gold mines. The main feature of th
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Dungeon Plaza

Добавил: The DSystem
7 views
This map uses the Dungeon tileset, which is not normally used for melee games, but I managed to make a very good and fun map to play. Any comments, concerns or ideas for improving this map are always welcomed. Hope people enjoy it and download my
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Page:   1... 22 23 24 25 26 27 28 29 30 31 32... 82
Total entries:  812