Mixoda is a Deathmatch level using UnRogue technology -- before play, rooms are connected randomly, random items are placed, and certain movers move to a random keyframe. This creates a level that partially assembles itself before play...giving a deathmat
Title : DM Mixoda Author : Remus Shepherd Email Address : remus@netcom.com Date/Version : Version 1.0, October 23, 1998 Web site : http://ww2.sd.cybernex.net/~remus/unreal/ Description : Unreal Deathmatch level (with UnRogue classes) Other Work
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