*This is the Normal Weapons version of the map, and has everything in place you'd expect from a Normal Weapons map. Server admins: There is a .uz file contained within that may be used for Redirect purposes* This is a large open-plan, indoor, oppo
*This is the Instagib version of the map, and has no powerups except for JumpBoots. Server admins: There is a .uz file contained within that may be used for Redirect purposes* This is a large open-plan, indoor, opposing-team, arena style map (so
Large CTF good for 10-20 players. IMO best with teams of 6 to 8 (masterful+ bots). This runs well on my p4 but might be laggy on older p3 systems. NOTE: This is the same map that first appeared in the CTC3 mappack, available now for anyone wishing to
Fast-paced CTF action in an old LIANDRI Warp-Engine Test Facility. Good for 8-12 players (Recommended 10 Masterful+ BOTs). This map was originally released in the CTC3 mappack and is available now for anyone who wants a stand-alone copy of the map. N
This is an 'andACTION' Class map, Fast paced, and open, But its not just a single room with a pole like andACTION, it has seperate bases, and 2 ways to get from one to the other, each base and side are exact mirror images of each other, I made it cau
I'm bad at writing/speaking English, sry. I submitted a CTF map for the first time. Actually in the past I made some CTF maps, but all of them were not worth submitting. There are many brushes in the outside, so FPS will go down when you gra
This was my 1st CTF map I made; it has some good features such as a nice lift jump as well as some nice dodging stuff for quick routes. Eisregen then modded it to make it better! Hence the LE101. The overall out come is a nice fast paced map that