I designed this map like the face maps because I like them but I play one on one with my bro and we put bots in defence so I wanted to create a map with more defence points for a harder capture. Check it out !!!
This is an updated version of DM-Violator that I had on my harddrive long ago. I decided to finish it. This is the result. The in game screenshot has a spooky knife picture. Lighting and weapons placement is different in this version. A couple
A long forgotten tomb under the sands of Egypt, reopened as a Tournament arena... That's all to say about this map. The only requirement is Unreal Tournament v436. BUT: A pretty fast computer is also required because of the high polycounts in thi
This is a very old level of mine reupdated with some tweaks to the lighting, item placement and flow. The unique texture combination and lighting remains. The old skybox has been replaced, I couldn't get that one to visually work, so I used an alt
With the help of the legendary Roman Switch` Dzieciol, the map pack features some of the toughest AI in a w00t map - and for mappers, a brand new navigation (a never seen before in UT) pathable kicker; no longer are kicker based maps restricted to hu