Shields will be +10 every sec until max. If player is hit. Shield reg stops and will come back after 20 sec of non fighting. Every hit to player makes timer go down 3 secs slowing the reset of shields. All settings can be changed in INI file.
Havoc89 has made a new wallpaper, showing off his latest piece of work, the Stealth Tank. Set it as your background, or print it out and stick it to your bedroom wall.
Here's a UT3 ini file tweak which enables play with 31 bots (32 players - player + 31 bots) Author: SneakySoft - Developer not showing properly in dev list
Gameplay: - Fixed scaling of certain player meshes (increased in size some human and robot meshes). *Addresses meshes being smaller than collision box, as well as eyeheight issues. - Fixed feigning death into/through ForcedDirVolumes. - Fixed gr
The first official mutator to be added to the UT3 file database :D The mutator allows players to jump a configurable number of times, instead of just double jump. ~Relic
In December AGEIA will release a PhysX UT3 Mod-Kit offering modders everything they need to create PhysX-powered content. In the meantime AGEIA has released two new PhysX enabled maps. expandmore
ZARK Rifle Released for UT3 A Modified Sniper Rifle Primary Fire is Rapid. Tracer Rounds have been removed. The Shot Sound is from the Enforcer. The arm animations have been removed. Weapon Animation has been fixed so there is not the extreme '
To showcase the power of the PhysX UT3 Mod-Kit and the PhysX processor, AGEIA Technologies is rolling out a series of Extreme PhysX Mod Levels for UT3 available as a free download starting today. The first set of PhysX mods includes the “Tornado” and