Sculpted in ZBrush for next generation Gaming, so expect him to be in UT4 also! This is alpha version, not the final version. It does however work perfectly, it just doesn't have the extra items and backpacks yet. Also the mesh bones are a bit sh
This is the first custom character that i have made for Unreal Tournament 3. It is two characters called Robot R1 & Robot R2 which can have parts interchanged between them. They also include their own custom First Person arms to make the characters
My second model. I made it just for fun and it actually is fun :D Features: * Fuzzy material! * Custom skeleton (custom body proportions, unused leg bones and "flappy" ears, but with original UT3 animations). * Full SDK (for extra
Quake Three's Big F@*$ing gun. It will pwn even H@XX0rs it is that big. I used the exact model and textures from the actual Q3 game to make this gun. Primary fire shoots a darkwalker beam. Secondary
The planet is the main uranium supplier for the corporation. But this fact doesn't prevent the goblins from extensive use of uranium as a power source for their GoB-BAs.
This one was submitted along with Metal Shadow, not sure why it wasn't up sooner, but eh, we're human. Mistakes will be made. You have our sincerest apologies, Xer0392. Anyway, while the other -