Unreal4Ever Tournament 2004 version 2.5(MSU Edition) ====================================================== Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenede
Novelties at the Heroes of Exion v1.10a [6 June 2004]: 1. Modified EXN-FrostBite destroyable map. 2. EXN-TDB-Aztec map (not destroyable), similar to the de-aztec map of the Counter Strike. 3. EXN-ArcticStronghold destroyable map.
Weapon fire, altfire, switch, pickup, etc, etc. Gib and giblet explosions All footstep sounds according to material Bullet impact material sounds - (Huge thanx to Mr. Evil for the code) All explosions replaced, including the Redeemer/Target P
Excessive is an over-the-top mod that makes all the weapons super-powerful, turns off self-damage, gives all the players regenerating health and ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Exc
Excessive is an over-the-top mod that makes all the weapons super-powerful, turns off self-damage, gives all the players regenerating health and ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Exc
Design Philosophy . The RS team draws deep inspiration from high speed racing classics as well as forgotten game design formulae in the creation of Anomaly.
Design Philosophy . The RS team draws deep inspiration from high speed racing classics as well as forgotten game design formulae in the creation of Anomaly.