This is a very early version of a map that I’m planning to release. Right now all that’s done is the layout, weapon placement and botpathing. Everything else isn’t complete and will be
Based on the cold mountainy theme with a indoor base where soldiers or engineers would sometimes stay. Though through-out years the place has become deserted and turned into a bloody battlefield.
Kinda common Antalus-like styled map with some leaps and jump opportunities. Also lots of weapons and ammo in this level, so it might get pretty messy around there. Visuals are not quite stunning,
An original map from Quake1 by American McGee. This level may be the most hated map for players on UT2004. I remade this so at least one normal good copy would be around, and no, it is looking the
The idea of this level is you spawn at the corners, you need to goto the center pole to teleport to either red,green,blue pole (pillar) to get the sniper rifle.Theroreticaly one could win the match