are actually useful, with speed and damage that lends itself toward an excessive style of gameplay. In addition each weapon has its own Arena Mutator. I have also included D_xPlayerConfig, which when Mixed with D_xWeapons, creates the whole style of gameplay i intended for them, everything is completely configurable via its corosponding .ini Works with gametypes,DM,TDM,CTF,BR,DOM,AS,Invasion. THE WEAPONS ----------- 1.[HAHC]HyperAssault/HyperCharger AssaultRifle / DefaultWeapon - HyperBeamfire with Hypercharged Grenades 2.[TT740]Taridium Tech-740 AssaultRifle / Replaces Link - Uzi fast Assault Fire with Volitile Secondary 3.[TTHS-60]Taridium Tech-60 Hypershot ShotGun / Replaces Flak and Mini - HyperFlak with CarpetBombing Secondary 4.OU812 Rocket/GrenadeLauncher / Replaces RocketLauncher and Bio -Tight fast Rocket Fire /Greatly lowered \"LockRequireTime\"/ Deadly Grenades 5.Zot!Rifle / Replaces Shock and Sniper - Purple Stick of BOOM!! zOtFire / SniperZoom....The Original zOt! :) 6.The Predator / Replaces the Redeemer - Redeemer fire, cept...well, it fires a FlyingShark :P ..yes I said FlyingShark... and plays the theme to Jaws while hunting your prey...X______x [effects of 420 wake and bake] Enjoy! ~Dangler 04/20/03
WFU]Weapons of Mass Destruction[UT2k3] is a full weapons mutator that replaces*all weapons *except Painter* in maps with D_xWeapons. Greatly modified , these weapons feature new fire modes, that
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