reaches zero, the goal 'overloads', and the attacking team scores a point. The goal is to score the most points by overloading the enemy's goal, while keeping your own goal safe. But there's a twist -- both teams' goals regenerate their health by 10 points every second by default, and team-mates can shoot their own goal to regenerate its health You'll need to play as a team if you want to break through the enemy's defences and overload their goal, while keeping your own goal safe! Note: At the start of a new game or new round, the goals will be surrounded by an inpenetrableshield, which blocks all damage. After 30 seconds, this shield will go down, allowing the goals to be damaged.
Overload is a team-based modification for Epic Games' Unreal Tournament 2003. The aim of the game in an Overload match is to deplete the enemy goal's health by shooting it. Once a goal's health
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