the marble, zooming in/out, realistic physics handled by Karma integration with the Unreal engine, marble skins (with optional environment mapping), and the ability to make your own maps using UnrealEd! Marble Madness 2003 will have both single and multiplayer modes. Single player will consist of the player racing the clock to navigate her/his marble through several maps while avoiding various obstacles in each map to reach a goal at the end of the level. Multiplayer modes will include a variety of gametypes such as Tag, Marbledome, and Race. Tag - Tag is about being "it" for the longest amount of time. Once you're "it" everybody will be rolling your way to try and tag you and become it. It will require you to be constantly on the move and trying to avoid the other marbles. Elimination - Like Red Rover but in marble world. Marbledome - "Two marbles enter. One marble leaves." It's like Rocket Arena - er, without the rockets. Sumo Marbling, if you will. Race - will work much like the two player mode of the original game but it will be possible to have more than 2 people racing through the map at a t
Marble Madness 2003 is a mod for Unreal Tournament 2003 inspired by the great classic arcade game Marble Madness. MM2k3 brings several new features to the table such as the freedom to rotate around
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