could do in that amount of time. This is the result. I probably spent another 30 minutes or so with last minute tweaking and testing, but overall this was made in one afternoon. It's very flat and linear, but could be fun with a lot of players. Botplay is simple, and capturing is hard for them, but they do snipe and are pretty tough. I wasn't even sure if I was going to release this, but with all the basic, average maps out there these days, one more can't hurt, and I figure for 4 hours work, it isn't bad. At least it got me working on finishing my other map again. Oh yeah, this map can hold 16 players, but there are 20 player starts in total. Any feedback is appreciated. [/quote]
[quote]This is actually my fourth map, as I haven't finished my third yet. I started losing interest in mapping, but I had 4 hours to kill one afternoon last week, so I decided to see what I
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