this map looks phenomenal. Ok, looks aside, lets talk about play. Flow is smooth. The center paths are wide enough to allow some bob-n-weave action when running the flag, and the side paths have nice waypoints with pick-up's. Bases are small, with a neat little window looking down, and a roof accessible via a ladder for defenders and campers. Three to five man teams would be great. Weapons are scattered throughout, but the good stuff is more towards the center of the map. The large comm. tower also holds some goodies for your T/L pleasure. A very nice job all around, this one has become a permanent in my maps folder. rAzOr Steve "Slick_Willy" Nabors, author of another fine CTF map, [file="6217"]CTF-Hall of Anubis[/file] just did it again! [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381at.jpg[/img] [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381bt.jpg[/img] [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381ct.jpg[/img] [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381dt.jpg[/img] [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381et.jpg[/img] [img]http://www.gamingfiles.com/screenshots/1/files_extra/6381ft.jpg[/img]
The first time I loaded this map, I let out a long, low whistle. A huge center comm. array, two small bases, all connected by glass and metal grated walkways. Even without the breath taking view,
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