The map is set in a ore loading facility which both sides are really keen on controlling. The capturepoint is located on the ore loading tray, which is the highest point of the level. Important
Having decided they've had enough petty battles, RED and BLU went ahead and settled their differences once and for all in the only reasonable and logical way there is - a full-scale nuclear war. A
This is a very basic version, designed for playtesting for feedback in order to make good additions to the map rather than having to rework bad parts. [*] [b]Known issues:[/b] - 3D skybox is
This is the real deal, a nice playable map that finally IS NOT melee only. - Added towers - Added a cool underground room with a western look - Fixed a lot of stuff that was glitching up the
[i][b]Autumn Twilight rc1 Prepare to be Thrilled!![/b][/i] [i]Now available in Red Cranberry RC (release candidate) flavour![/i] Spooky place for a fight, eh? well this is a foggy KOTH map with
This is a King of The Hill version of dedust2 of counter strike source, creater for GFM clan italy. --- fixied respawn problem (at work) --- fixied problem models e texture (at work) ---
Loader is a small King of the Hill map centered around the loading dock just outside a mine. Loader is about the same size as smaller Arena maps and favors both horizontal and vertical
KoTH 2Fort - Roof Version King of The Hill 2fort is exactly what it sounds like. This is your objective: There's a reason you're fighting over it. That bridge is a one-of-a-kind commission from
This is KyleAwesome's first map and hasn't had more than a handful of people testing it once, so he's not expecting that it will play all that great. However, he appreciates any feedback you guys can