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m1-palinka


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Team Fortress 2
Maps Levels Missions

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Total entries:  630

pl Repository RC3

Добавил: The DSystem
13 views
This is release candidate 3 of pl_repository.
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Pl Buffalo Revision_b3

Добавил: The DSystem
8 views
A playable map.
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cp Mirror Industry a3

Добавил: The DSystem
10 views
A playable control point map.
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Wadi

Добавил: The DSystem
14 views
Wadi (meaning dry riverbed... hur hur, I'm original!) is a CTF map that I have designed with one goal in mind: Make turtling near impossible, and focus on controlling certain areas in order to win. Each team is able to control the roof of the enemy's
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River Crossing b2

Добавил: The DSystem
12 views
River Crossing b2 Back and forth across the river now available in strawberry beta flavour! So basically what we have here is a single stage (badwater-esque) payload map. those who are thinking it, your right it is another alpine payload map,
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Midcap TC template

Добавил: The DSystem
4 views
A demonstration of the gametype described here: http://forums.tf2maps.net/showthread.php?t=6367 Special thanks to A Boojum Snark for helping with entity work.
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Incursion

Добавил: The DSystem
8 views
A playable map for TF2.
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ka Battledome b1

Добавил: The DSystem
5 views
This is a Keep Away version of my DM map.
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Arena Deep13 Alpha1

Добавил: The DSystem
9 views
Well, this is an early alpha of my "Deep 13" arena map, and underground lab turned death arena. At this stage, there is not custom content, nor are there many details added. Background sound also has not been added... basically, the general architect
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Arena Shack b1

Добавил: The DSystem
8 views
Very first map I've done. It's still b1 stage because layout haven't been tested yet. Map is fully functional from respawns to control point. CP has one opening door when 60seconds have passed and it becomes available. I wanted get this map out for f
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Page:   1... 50 51 52 53 54 55 56 57 58 59 60... 63
Total entries:  630