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m1-palinka


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Team Fortress 2
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Page:   1... 47 48 49 50 51 52 53 54 55 56 57... 63
Total entries:  630

Caverns

Добавил: The DSystem
5 views
Following friday's disastrous playtest (), I have remade the map from the ground up. I was already going to redo the middle area anyway. So, from now on, you HAVE to pass through the middle area, though there's plenty of cover around if you are wi
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Caldera

Добавил: The DSystem
5 views
STAGE_1 >added one-way door to cave entrance near pointB >captime for pointB decreased from 6 to 3.5 srconds >slight rrespawntime tuning >added new ramp near pointB for red snipers\engies STAGE_2 >added more signs for both red and blu >cap tim
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Basic b2-2

Добавил: The DSystem
7 views
Cp_basic is currently undergoing an art/design overhaul. For all intensive purposes, I'm building the map again from scratch. I'm going to do my best to keep gameplay-affecting design the same but will be adding some things, correcting some things
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Haat

Добавил: The DSystem
8 views
This is my first arena and egypt map, I made it out of my entry for the capture point contest (woohoo last place! ). The name haat comes from some altars in an suntemple in egypt. And if your swedish; no it has nothing to do with hate Okey vers
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Excavation

Добавил: The DSystem
5 views
First alpha release of a ctf work I've been working on. Features teams fighting over ruins separated by a trench, set in the Egypt theme.
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Railway

Добавил: The DSystem
2 views
A playable map.
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Strikeback

Добавил: The DSystem
5 views
This is the map I am currently working on. It's a mix of junction and steel in a payload format. Except this time, RED is attacking BLU is defending Capping the bottom row of points will yield a bonus. Left Most: Disallows Blu's access thro
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Cashworks

Добавил: The DSystem
6 views
PL_CASHWORKS_RC FIXES: * improved framerates as good as possible * merged 2nd and 3rd blu spawn to one spawn: - makes the engi´s life easier - gates prevent spawncamping * pushed cp3 further to the bridge, provided sentrypositions, decreased
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Saguaro

Добавил: The DSystem
10 views
Special thanks to: Fearlezz, DaBeatzProject, Z33W13R and MuffinMan !
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Caldera

Добавил: The DSystem
5 views
CHANGELOG from alpha8 to alpha9 GAMEDESIGN Major: >bluspawn moved closer to cp A stage1 >changed area around redspawn stage1 >lots of changes at pointB stage1 >added 3rd way ou blospawn stage2 >added new ways inside red base for attackers
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Page:   1... 47 48 49 50 51 52 53 54 55 56 57... 63
Total entries:  630