Heres a colourful 8 player 20 x 20km map. Its a symetrical island battle map with plenty of inlet streams for added naval strategic use. Each player gets 12 mass points and 1 hydrocrbon point in
Cold Valley 1.0 , This is a 3 vs 3 teamplay map on a 10 x 10km battleground. Basically both sides get plenty of resources and they\'re fighting over a frozen wasteland with a narrow corridor for
This is a 10 x 10km 5 player map that would be suited to FFA. Theres a good mix of land and water so tactically you\'ve plenty of options. Each player gets 4 mass and 1 hydrocarbon point initially
This is a 40 x 40km 8 player island battle map, so you\'ll need a pretty high spec comp to get the most out of it. Its a symetrical map with each player getting 6 mass points in their starting
Last Oasis 2.0 by Vance Heres a nice 4 player 10x10km map that is best suited to ffa. It's a symetrical map with each player starting in one corner. Basically theres a central island surrounded by
This is a 10x20km 6 player map designed for 3 vs 3 teamplay. Each player starts in there own resource rich area with 12 mass points and 2 hydrocarbon points. This might seem like alot, but
Here we have a 10km x 10km 4 player map designed for 2 v 2 teamplay. Its basically 2 land masses (1 team on each) divided by a small sea/ large river. Theres also a small island in the centre to
Atol Dunes 1.0 by CSGdesign Here we have a 10x10km 2 player island war-fare map. The maps equally balanced with both players getting 4 mass points in their start zone aswell as a hydrocarbon point
Permafrost Pass by CSGdesign Another fine effort by CSGdesign, here we have a 2 player 5x5km land battle map on a frozen wasteland. Think Hoth crossed with the North Pole , then a few degrees
This is a 4 plyer 10x10 map where 2 plyers start in the NW corner and the other 2 in the SW corner. Each plyer has 3 massEx's in there area. There are 4 massEx's in the center area and 12 massEx's